gGoncçalomb Baltazar.compt

Projects

NBTEditorJava Bukkit 2013 – present

A plugin for Minecraft servers (Bukkit) to customize many aspects of the game by editing NBT tags. At it's core, it uses a revolutionary way of editing in-game entities.

With 120,000+ downloads across all releases (2,000+/month).

NBTEditor on dev.bukkit.org NBTEditor on GitHub

P3JSJavaScript Node.js 2016 – present

A JavaScript assembler and simulator for the P3 educational CPU. The P3 CPU is used as a learning tool by students at IST. This project aims to be an alternative to the official assembler and simulator. It runs directly in the browser or on the CLI (using Node.js).

p3js.goncalomb.com P3JS on GitHub

Twitch ArchivePHP 2017 – present

An index for long-lost Twitch.tv broadcasts from 2010 to 2014 that are archived on the Internet Archive. This project was created to easily list and play these files, that are otherwise inaccessible because the Internet Archive dosen't have an interface to access them.

These broadcasts were archived by the Archive Team in 2014, when Twitch.tv announced that they would soon remove all past broadcasts from their servers.

twitcharchive.com

Other Projects and Links

The Last BatteryThe Last Battery
My entry for the Ludum Dare 39 (Jam) competition.
A simple game made only with HTML and CSS!
GitHub
EuroMillionsBoxEuroMillionsBox
A ESP8266 based device to fetch the latest EuroMillions draw results.
GitHub
YoGPoD DownloaderYoGPoD Downloader
A downloader and manager for the Yogscast podcasts.
GitHub
SamaritanSamaritan
Something for the fans of Person of Interest.
GitHub
Awesome ReconnectAwesome Reconnect
A reconnect button for Awesomenauts and other Steam games.
GitHub
GraveyardGraveyard
The final resting place for dead code.
GitHub
repo.goncalomb.comrepo.goncalomb.com
A repository for files and project artifacts.
stuff.goncalomb.comstuff.goncalomb.com
A place to host some random scripts and files.

Contacts

You can contact me about anything at or find me on one of my profiles above.

For issues/bugs on a specific project, consider using the Issues page on GitHub for that project.